You will build an app that draws a cube to the screen and makes it rotate. The goal of this tutorial is to get you up-to-speed with the basics of using OpenGL with GLKit, assuming you have no previous experience with this whatsoever. Without further ado, it’s time to get started! Note: You will use OpenGL ES 3.0, which is available on iPhone 5S and above, iPad Mini 2 and above, and iPad 5th generation and above.
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